#########################################################################
#  RL SE random events.
#########################################################################

event = { 
   id = 76300 
   random = yes 
   name = " " 
   desc = "       :     ,   ,   .  , ,  !" 
   style = 0 

   action_a = { 
      name = "    !" 
      command = { type = cash value = 125 } 
      command = { type = stability value = 1 } 

   } 
   action_b = { 
      name = "  !" 
      command = { type = stability value = 1 } 
      command = { type = inflation value = -2 } 
   } 
}

event = { 
   id = 76301 
   random = yes 
   name = "EVENTNAME16" 
   desc = "EVENTHIST16" 
   style = 0 

   action_a = { 
      name = "" 
      command = { type = inflation value = -2 } 
      command = { type = stability value = 1 } 
      command = { type = cash value = 20 } 

   } 
}

event = { 
   id = 76302 
   random = yes 
   name = "EVENTNAME27" 
   desc = "EVENTHIST27" 
   style = 0 

   action_a = { 
      name = "OK" 
      command = { type = gainmanufactory which = -1 value = -1 } 
   }
   action_b = { 
      name = "OK" 
      command = { type = gainmanufactory which = -1 value = -1 } 
   }
   action_c = { 
      name = "OK" 
      command = { type = gainmanufactory which = -1 value = -1 } 
   }
   action_d = { 
      name = "OK" 
      command = { type = gainmanufactory which = -1 value = -1 } 
   } 
} 

event = { 
   id = 76303 
   random = yes 
   name = " " 
   desc = "   " 
   style = 0 

   action_a = { 
      name = "OK" 
      command = { type = provinceculture which = -1 value = -1 } 
   }
   action_b = { 
      name = "OK" 
      command = { type = provinceculture which = -1 value = -1 } 
   }
   action_c = { 
      name = "OK" 
      command = { type = provinceculture which = -1 value = -1 } 
   }
   action_d = { 
      name = "OK" 
      command = { type = provinceculture which = -1 value = -1 } 
   }
} 

event = { 
   id = 76304 
   trigger = { 
      NOT = { domestic = { type = serfdom value = 5 } } 
   } 
   random = yes 
   name = " " 
   desc = "   " 
   style = 0 

   action_a = { 
      name = "OK" 
      command = { type = provinceculture which = -1 value = -1 } 
   }
   action_b = { 
      name = "OK" 
      command = { type = provinceculture which = -1 value = -1 } 
   }
   action_c = { 
      name = "OK" 
      command = { type = provinceculture which = -1 value = -1 } 
   }
   action_d = { 
      name = "OK" 
      command = { type = provinceculture which = -1 value = -1 } 
   }
} 

event = { 
   id = 76305
   random = yes 
   name = "EVENTNAME7" 
   desc = "EVENTHIST7" 
   style = 0 

   action_a = { 
      name = "OK" 
      command = { type = conversion which = -1 } 
   }
   action_b = { 
      name = "OK" 
      command = { type = conversion which = -1 } 
   }
   action_c = { 
      name = "OK" 
      command = { type = conversion which = -1 } 
   }
   action_d = { 
      name = "OK" 
      command = { type = conversion which = -1 } 
   }
} 

event = { 
   id = 76306 
   random = yes 
   name = " " 
   desc = ":     ?" 
   style = 0 

   action_a = { 
      name = "  " 
      command = { type = badboy value = -2 } 
   } 
   action_b = { 
      name = "    " 
      command = { type = badboy value = 5 } 
      command = { type = gainmanufactory which = -1 value = refinery } 
      command = { type = treasury value = -250 } 
   }
   action_c = { 
      name = "     " 
      command = { type = badboy value = 5 } 
      command = { type = gainmanufactory which = -1 value = refinery } 
      command = { type = treasury value = -250 } 
   }
   action_d = { 
      name = "      " 
      command = { type = badboy value = 5 } 
      command = { type = gainmanufactory which = -1 value = refinery } 
      command = { type = treasury value = -250 } 
   }
} 

event = { 
   id = 76307 
   random = yes 
   name = "EVENTNAME57" 
   desc = "EVENTHIST57" 
   style = 0 

   action_a = { 
      name = "OK" 
      command = { type = fortress which = -1 value = 1 } 
   }
   action_b = { 
      name = "OK" 
      command = { type = fortress which = -1 value = 1 } 
   }
   action_c = { 
      name = "OK" 
      command = { type = fortress which = -1 value = 1 } 
   }
   action_d = { 
      name = "OK" 
      command = { type = fortress which = -1 value = 1 } 
   }
}

event = { 
   id = 76308 
   random = yes 
   name = "" 
   desc = ":      ?" 
   style = 0 

   action_a = { 
      name = "   Paradox" 
      command = { type = badboy value = -3 } 
   } 
   action_b = { 
      name = ",    " 
      command = { type = inflation value = 3 } 
      command = { type = gainmanufactory which = -1 value = refinery } 
   } 
}

event = { 
   id = 76309
	trigger = {
		year = 1419 
		NOT = { year = 1500 } 
	} 
   random = yes 
   name = " " 
   desc = "     ,          ." 
   style = 0 

   action_a = { 
	name = "  !" 
	command = { type = gainbuilding which = -1 value = courthouse }
   }
   action_b = { 
	name = "  !" 
	command = { type = gainbuilding which = -1 value = courthouse }
   }
   action_c = { 
	name = "  !" 
	command = { type = gainbuilding which = -1 value = courthouse }
   }
   action_d = { 
	name = "  !" 
	command = { type = gainbuilding which = -1 value = courthouse }
   }
}

event = { 
   id = 76310
	trigger = {
		year = 1419 
		NOT = { year = 1500 } 
	} 
   random = yes 
   name = " " 
   desc = "     ,          ." 
   style = 0 

   action_a = { 
	name = "  !" 
	command = { type = gainbuilding which = -1 value = courthouse }
      command = { type = cash value = -40 } 
   }
   action_b = { 
	name = "  !" 
	command = { type = gainbuilding which = -1 value = courthouse }
      command = { type = cash value = -40 } 
   }
   action_c = { 
	name = "  !" 
	command = { type = gainbuilding which = -1 value = courthouse }
      command = { type = cash value = -40 } 
   }
   action_d = { 
	name = "" 
      command = { type = cash value = 5 } 
   } 
}

event = { 
   id = 76311
	trigger = {
		year = 1419 
		NOT = { year = 1550 } 
	} 
   random = yes 
   name = " " 
   desc = "          .          ." 
   style = 0 

   action_a = { 
	name = "   !" 
	command = { type = gainbuilding which = -1 value = cityrights }
   }
   action_b = { 
	name = "   !" 
	command = { type = gainbuilding which = -1 value = cityrights }
   }
   action_c = { 
	name = "   !" 
	command = { type = gainbuilding which = -1 value = cityrights }
   }
   action_d = { 
	name = "   !" 
	command = { type = gainbuilding which = -1 value = cityrights }
   }
}

event = { 
   id = 76312
	trigger = {
		year = 1419 
		NOT = { year = 1550 } 
	} 
   random = yes 
   name = " " 
   desc = "          .          ." 
   style = 0 

   action_a = { 
	name = "   !" 
	command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = cash value = -50 } 
   }
   action_b = { 
	name = "   !" 
	command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = cash value = -50 } 
   }
   action_c = { 
	name = "   !" 
	command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = cash value = -50 } 
   }
   action_d = { 
	name = "" 
      command = { type = cash value = 5 } 
   } 
}

event = { 
   id = 76313 
   random = yes 
   name = " " 
   desc = "      " 
   style = 0 

   action_a = { 
	name = " !" 
	command = { type = badboy value = -2 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
   }
}

event = { 
	id = 76314
	random = yes
	name = "    "
	desc = "       -         ,   ,   ."
	style = 1
	
	action_a ={				
		name = "   "
		command = { type = treasury value = -750 }
		command = { type = land value = 500 }
                command = { type = domestic which = QUALITY value = 1 }
		command = { type = domestic which = LAND value = 2 }
                command = { type = domestic which = SERFDOM value = 1 } 
		command = { type = infantry which = -2 value = 5000 }
		command = { type = cavalry which = -2 value = 2000 }
                command = { type = naval value = -250 }
	}
        action_b ={				
		name = "  "
		command = { type = treasury value = -50 }
            	command = { type = domestic which = LAND value = 1 }
            	command = { type = infantry which = -2 value = 2000 }
		command = { type = cavalry which = -2 value = 1000 }
	}
        action_c ={				
		name = "  "
		command = { type = treasury value = -50 }
            	command = { type = domestic which = LAND value = -1 }
            	command = { type = warships which = -1 value = 1 }
		command = { type = galleys which = -1 value = 1 }
	}
	action_d ={
		name = "   "
		command = { type = domestic which = LAND value = -2 }
		command = { type = domestic which = mercantilism value = -1 }
                command = { type = treasury value = -400 }
                command = { type = naval value = 500 } 
                command = { type = warships which = -1 value = 2 }
		command = { type = transports which = -1 value = 1 }
		command = { type = galleys which = -1 value = 2 }
                command = { type = land value = -250 }
	}
}

event = { 
   id = 76315 
   random = yes 
   name = "  " 
   desc = "    ,     ?" 
   style = 0 

   action_a = { 
	name = "  !" 
	command = { type = badboy value = -2 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
   }
}

event = { 
   id = 76316 
   random = yes 
   name = " " 
   desc = "       :     ,   ,   .  , ,  !" 
   style = 0 

   action_a = { 
      name = "    !" 
      command = { type = cash value = 125 } 
      command = { type = stability value = 1 } 

   } 
   action_b = { 
      name = "  !" 
      command = { type = stability value = 1 } 
      command = { type = inflation value = -2 } 
   } 
}

event = { 
   id = 76317 
   random = yes 
   name = "EVENTNAME16" 
   desc = "EVENTHIST16" 
   style = 0 

   action_a = { 
      name = "" 
      command = { type = inflation value = -2 } 
      command = { type = stability value = 1 } 
      command = { type = cash value = 20 } 

   } 
}

event = { 
   id = 76318 
   random = yes 
   name = "EVENTNAME27" 
   desc = "EVENTHIST27" 
   style = 0 

   action_a = { 
      name = "OK" 
      command = { type = gainmanufactory which = -1 value = -1 } 
      command = { type = cash value = -400 } 
   } 
   action_b = { 
      name = "OK" 
      command = { type = gainmanufactory which = -1 value = -1 } 
      command = { type = cash value = -400 } 
   }
   action_c = { 
      name = "OK" 
      command = { type = gainmanufactory which = -1 value = -1 } 
      command = { type = cash value = -400 } 
   }
   action_d = { 
      name = "" 
      command = { type = cash value = 5 } 
   }
}

event = { 
   id = 76319 
   random = yes 
   name = " " 
   desc = ":     ?" 
   style = 0 

   action_a = { 
      name = "  " 
      command = { type = badboy value = -2 } 
   } 
   action_b = { 
      name = "    " 
      command = { type = badboy value = 5 } 
      command = { type = gainmanufactory which = -1 value = refinery } 
      command = { type = treasury value = -250 } 
   }
   action_c = { 
      name = "     " 
      command = { type = badboy value = 5 } 
      command = { type = gainmanufactory which = -1 value = refinery } 
      command = { type = treasury value = -250 } 
   }
   action_d = { 
      name = "      " 
      command = { type = badboy value = 5 } 
      command = { type = gainmanufactory which = -1 value = refinery } 
      command = { type = treasury value = -250 } 
   }
}

event = { 
   id = 76320
   trigger = { 
      NOT = { domestic = { type = offensive value = 7 } } 
   }
   random = yes 
   name = "EVENTNAME57" 
   desc = "EVENTHIST57" 
   style = 0 

   action_a = { 
      name = "OK" 
      command = { type = fortress which = -1 value = 1 } 
   }
   action_b = { 
      name = "OK" 
      command = { type = fortress which = -1 value = 1 } 
   }
   action_c = { 
      name = "OK" 
      command = { type = fortress which = -1 value = 1 } 
   }
   action_d = { 
      name = "OK" 
      command = { type = fortress which = -1 value = 1 } 
   }
}

event = { 
   id = 76321
   random = yes 
   name = "EVENTNAME57" 
   desc = "EVENTHIST57" 
   style = 0 

   action_a = { 
      name = "OK" 
      command = { type = fortress which = -1 value = 1 }
      command = { type = cash value = -150 } 
   }
   action_b = { 
      name = "OK" 
      command = { type = fortress which = -1 value = 1 } 
      command = { type = cash value = -150 } 
   }
   action_c = { 
      name = "OK" 
      command = { type = fortress which = -1 value = 1 } 
      command = { type = cash value = -150 } 
   }
   action_d = { 
      name = "OK" 
      command = { type = cash value = 5 } 
   }
}

event = { 
   id = 76322
   trigger = { 
      domestic = { type = offensive value = 5 }
	not = { land = 7 }
   }
   random = yes 
   name = "  " 
   desc = "    " 
   style = 0 

   action_a = { 
      name = "  " 
	command = { type = artillery which = -1 value = 40 }
   }
}

event = { 
   id = 76323
   trigger = { 
	not = { land = 7 }
   }
   random = yes 
   name = "  " 
   desc = "    " 
   style = 0 

   action_a = { 
      name = "  " 
	command = { type = artillery which = -1 value = 40 }
	command = { type = cash value = -100 } 
   }
   action_b = { 
      name = "" 
	command = { type = cash value = 5 } 
   }
}

event = { 
   id = 76324 
   random = yes 
   name = "" 
   desc = ":      ?" 
   style = 0 

   action_a = { 
      name = "   Paradox" 
      command = { type = badboy value = -3 } 
   } 
   action_b = { 
      name = ",    " 
      command = { type = inflation value = 3 } 
      command = { type = gainmanufactory which = -1 value = refinery } 
   } 
}

event = { 
   id = 76325 
   random = yes 
   name = " " 
   desc = "      " 
   style = 0 

   action_a = { 
	name = " !" 
	command = { type = badboy value = -2 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
   }
}

event = { 
   id = 76326 
   random = yes 
   name = "  " 
   desc = "    ,     ?" 
   style = 0 

   action_a = { 
	name = "  !" 
	command = { type = badboy value = -2 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
	command = { type = relation which = -1 value = 125 }
   }
}

event = { 
	id = 76327
	random = yes
	name = " "
	desc = "   "
	style = 0

	action_a = {
		name = ""
		command = { type = ADM which = 1 value = 120 }
		command = { type = DIP which = 5 value = 120 }
		command = { type = MIL which = 1 value = 120 }
	}
	action_b = {
		name = ""
		command = { type = ADM which = 5 value = 120 }
		command = { type = DIP which = 1 value = 120 }
		command = { type = MIL which = 1 value = 120 }
	}
	action_c = {
		name = ""
		command = { type = ADM which = 1 value = 120 }
		command = { type = DIP which = 1 value = 120 }
		command = { type = MIL which = 5 value = 120 }
	}
}

event = { 
	id = 76328
	random = yes
	name = " "
	desc = "   "
	style = 0

	action_a = {
		name = ""
		command = { type = ADM which = 1 value = 120 }
		command = { type = DIP which = 5 value = 120 }
		command = { type = MIL which = 1 value = 120 }
		command = { type = cash value = -150 } 
	}
	action_b = {
		name = ""
		command = { type = ADM which = 5 value = 120 }
		command = { type = DIP which = 1 value = 120 }
		command = { type = MIL which = 1 value = 120 }
		command = { type = cash value = -150 } 
	}
	action_c = {
		name = ""
		command = { type = ADM which = 1 value = 120 }
		command = { type = DIP which = 1 value = 120 }
		command = { type = MIL which = 5 value = 120 }
		command = { type = cash value = -150 } 
	}
	action_d = {
		name = ""
		command = { type = cash value = 5 } 
	}
}

event = { 
	id = 76329
	random = yes
	name = ""
	desc = " ,   ,        ?"
	style = 1
	
	action_a ={				
		name = "  "
		command = { type = ADM which = -1 value = 12 }
	}
        action_b ={				
		name = "     "
		command = { type = treasury value = -350 }
            	command = { type = domestic which = innovative value = 2 }
            	command = { type = domestic which = centralization value = 4 }
                command = { type = land value = 200 }
                command = { type = naval value = 150 }
                command = { type = trade value = 150 }
                command = { type = infra value = 250 }
	}
        action_c ={				
		name = "  ,   "
		command = { type = treasury value = -350 }
            	command = { type = domestic which = LAND value = -1 }
            	command = { type = domestic which = serfdom value = -3 }
            	command = { type = domestic which = aristocracy value = -2 }
                command = { type = trade value = 350 }
                command = { type = infra value = 350 }
            	command = { type = warships which = -1 value = 4 }
		command = { type = galleys which = -1 value = 4 }
	}
	action_d ={
		name = "  "
		command = { type = treasury value = -350 }
		command = { type = domestic which = LAND value = 1 }
		command = { type = domestic which = quality value = 1 }
		command = { type = domestic which = offensive value = 1 }
                command = { type = land value = 500 }
		command = { type = ART which = -1 value = 50 }
	}
}

event = { 
	id = 76330
	random = yes
	name = ""
	desc = " ,   ,        ?"
	style = 1
	
	action_a ={				
		name = "  "
		command = { type = ADM which = -1 value = 12 }
	}
        action_b ={				
		name = "      "
		command = { type = treasury value = -350 }
            	command = { type = domestic which = land value = -2 }
            	command = { type = domestic which = mercantilism value = -1 }
            	command = { type = domestic which = innovative value = -1 }
                command = { type = naval value = 3000 }
            	command = { type = warships which = -1 value = 5 }
		command = { type = galleys which = -1 value = 10 }
	}
        action_c ={				
		name = " -  "
		command = { type = treasury value = -350 }
            	command = { type = domestic which = centralization value = 4 }
            	command = { type = domestic which = serfdom value = -3 }
            	command = { type = domestic which = aristocracy value = -1 }
                command = { type = infra value = 600 }
	}
	action_d ={
		name = "  "
		command = { type = treasury value = -350 }
		command = { type = domestic which = offensive value = -4 }
                command = { type = land value = 500 }
		command = { type = ART which = -1 value = 50 }
	}
}

event = {
	id = 76331
	trigger = {
		naval = 9
	}

	random = yes
	name = "EVENTNAME36"
	desc = "EVENTHIST36"
	style = 0

	action_a = {
		name = "OK"
		command = { type = warships which = -1 value = 10 }
	}
}

event = {
	id = 76332
trigger = {
		not = {
			domestic = { type = land value = 5 }
			year = 1500
		}
	}

	random = yes
	name = "EVENTNAME36"
	desc = "EVENTHIST36"
	style = 0

	action_a = {
		name = "OK"
		command = { type = galleys which = -1 value = 30 }
                command = { type = trade value = 500 }
	}
}

event = {
	id = 76333
	random = yes
	name = "EVENTNAME46"
	desc = "EVENTHIST46"
	style = 0

	action_a = {
		name = "OK"
		command = { type = mine which = -1 value = 20 }
	}
}

event = {
	id = 76334
	random = yes
	name = "EVENTNAME50"
	desc = "EVENTHIST50"
	style = 0

	action_a = {
		name = "OK"
		command = { type = casusbelli which = -1 value = 48 }
		command = { type = relation which = -3 value = -50 }
	}
	action_b = {
		name = "OK"
		command = { type = casusbelli which = -1 value = 48 }
		command = { type = relation which = -3 value = -50 }
	}
	action_c = {
		name = "OK"
		command = { type = casusbelli which = -1 value = 48 }
		command = { type = relation which = -3 value = -50 }
	}
	action_d = {
		name = "OK"
		command = { type = casusbelli which = -1 value = 48 }
		command = { type = relation which = -3 value = -50 }
	}
}

event = {
	id = 76335
	random = yes
	name = "EVENTNAME50"
	desc = "EVENTHIST50"
	style = 0

	action_a = {
		name = "OK"
		command = { type = casusbelli which = -1 value = 48 }
		command = { type = relation which = -3 value = -50 }
		command = { type = cash value = -50 } 
	}
	action_b = {
		name = "OK"
		command = { type = casusbelli which = -1 value = 48 }
		command = { type = relation which = -3 value = -50 }
		command = { type = cash value = -50 } 
	}
	action_c = {
		name = "OK"
		command = { type = casusbelli which = -1 value = 48 }
		command = { type = relation which = -3 value = -50 }
		command = { type = cash value = -50 } 
	}
	action_d = {
		name = ""
		command = { type = cash value = 5 } 
	}
}

event = {
	id = 76336
	random = yes
	name = "EVENTNAME58"
	desc = "EVENTHIST58"
	style = 0

	trigger = {
		year = 1500
                naval = 11
		trade =  3
		NOT = { domestic = { type = land value = 5 } }
	}
	action_a = {
		name = "OK"
		command = { type = explorer which = -1 }
		command = { type = colonists value = 2 }
	}
}

event = {
	id = 76337
	random = yes
	name = "EVENTNAME58"
	desc = "EVENTHIST58"
	style = 0

	trigger = {
		year = 1500
                naval = 11
		trade =  3
		NOT = { domestic = { type = land value = 3 } }
	}
	action_a = {
		name = "OK"
		command = { type = explorer which = -1 }
		command = { type = colonists value = 2 }
	}
}

event = {
	id = 76338
	random = yes
	name = "EVENTNAME58"
	desc = "EVENTHIST58"
	style = 0

	trigger = {
		year = 1500
                naval = 11
		trade =  4
	}
	action_a = {
		name = "OK"
		command = { type = conquistador which = -1 }
		command = { type = colonists value = 2 }
	}
}

event = {
	id = 76339
	random = yes
	name = "  "
	desc = "            "
	style = 0
	trigger = {
		badboy = 30
	}

	action_a = {
		name = "  "
		command = { type = stability value = -2 }
		command = { type = ADM which = -2 value = 12 }
	}
	action_b = {
		name = "   "
		command = { type = cash value = -400 } 
	}
	action_c = {
		name = "   "
		command = { type = cash value = -600 }
            	command = { type = domestic which = land value = -1 } 
                command = { type = infra value = -1000 }
		command = { type = badboy value = -7 }
	}
}

event = {
	id = 76340
	random = yes
	name = "  "
	desc = "            "
	style = 0
	trigger = {
		badboy = 40
	}

	action_a = {
		name = "  "
		command = { type = stability value = -2 }
		command = { type = ADM which = -2 value = 12 }
	}
	action_b = {
		name = "   "
		command = { type = cash value = -400 } 
	}
	action_c = {
		name = "   "
		command = { type = cash value = -600 }
            	command = { type = domestic which = land value = -1 } 
                command = { type = infra value = -1000 }
		command = { type = badboy value = -8 }
	}
}

event = {
	id = 76341
	random = yes
	name = "  "
	desc = "            "
	style = 0
	trigger = {
		badboy = 50
	}

	action_a = {
		name = "  "
		command = { type = stability value = -2 }
		command = { type = ADM which = -2 value = 12 }
	}
	action_b = {
		name = "   "
		command = { type = cash value = -400 } 
	}
	action_c = {
		name = "   "
		command = { type = cash value = -600 }
            	command = { type = domestic which = land value = -1 } 
                command = { type = infra value = -1000 }
		command = { type = badboy value = -10 }
	}
}

event = { 
   id = 76342 
   random = yes 
   name = "EVENTNAME27" 
   desc = "EVENTHIST27" 
   style = 0 

   action_a = { 
      name = "OK" 
      command = { type = gainmanufactory which = -1 value = -1 } 
      command = { type = cash value = -300 } 
   }
   action_b = { 
      name = "OK" 
      command = { type = gainmanufactory which = -1 value = -1 } 
      command = { type = cash value = -300 } 
   } 
   action_c = { 
      name = "OK" 
      command = { type = gainmanufactory which = -1 value = -1 } 
      command = { type = cash value = -300 } 
   } 
   action_d = { 
      name = "" 
      command = { type = cash value = 5 } 
   }  
}

event = { 
   id = 76343
   trigger = { 
      domestic = { type = innovative value = 5 }
      domestic = { type = offensive value = 5 }
	not = { land = 7 }
   }
   random = yes 
   name = "  " 
   desc = "    " 
   style = 0 

   action_a = { 
      name = "  " 
	command = { type = artillery which = -1 value = 40 }
   }
}

event = {
	id = 76344
	trigger = {
		year = 1500
		not = { domestic = { type = land value = 5 } }
	}

	random = yes
	name = "EVENTNAME36"
	desc = "EVENTHIST36"
	style = 0

	action_a = {
		name = "OK"
		command = { type = warships which = -1 value = 20 }
                command = { type = trade value = 500 }
	}
}